From 2764a0ab70e91bc2116584d20b6160a18f2b663b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mateo=20Kladari=C4=87?= Date: Fri, 19 Dec 2025 19:52:33 +0100 Subject: [PATCH 1/2] fix the base to percentage value --- src/Data/Skills/act_str.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Data/Skills/act_str.lua b/src/Data/Skills/act_str.lua index 3e0d79563..83534a4dd 100644 --- a/src/Data/Skills/act_str.lua +++ b/src/Data/Skills/act_str.lua @@ -1450,8 +1450,8 @@ skills["BerserkPlayer"] = { statDescriptionScope = "berserk", statMap = { ["skill_base_life_loss_%_per_minute_per_rage_while_not_losing_rage_to_apply"] = { - mod("LifeDegen", "BASE", nil, 0, 0, { type = "GlobalEffect", effectType = "Buff" }, { type = "Multiplier", var = "RageEffect" }), - div = 60 + mod("LifeDegenPercent", "BASE", 0.1, 0, 0, { type = "GlobalEffect", effectType = "Buff" }, { type = "Multiplier", var = "Rage" }), + div = 60, }, ["life_leech_from_physical_attack_damage_permyriad_per_rage"] = { mod("PhysicalDamageLifeLeech", "BASE", nil, ModFlag.Attack, 0, { type = "GlobalEffect", effectType = "Buff" }, { type = "Multiplier", var = "RageEffect" }), From 16dff8a8a6c58d53195e12bde937392d44ce66cf Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mateo=20Kladari=C4=87?= Date: Sat, 20 Dec 2025 00:14:20 +0100 Subject: [PATCH 2/2] correctly apply changes to berserk --- src/Export/Skills/act_str.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Export/Skills/act_str.txt b/src/Export/Skills/act_str.txt index f0efcb885..1af6fa73e 100644 --- a/src/Export/Skills/act_str.txt +++ b/src/Export/Skills/act_str.txt @@ -93,8 +93,8 @@ statMap = { #flags statMap = { ["skill_base_life_loss_%_per_minute_per_rage_while_not_losing_rage_to_apply"] = { - mod("LifeDegen", "BASE", nil, 0, 0, { type = "GlobalEffect", effectType = "Buff" }, { type = "Multiplier", var = "RageEffect" }), - div = 60 + mod("LifeDegenPercent", "BASE", 0.1, 0, 0, { type = "GlobalEffect", effectType = "Buff" }, { type = "Multiplier", var = "Rage" }), + div = 60, }, ["life_leech_from_physical_attack_damage_permyriad_per_rage"] = { mod("PhysicalDamageLifeLeech", "BASE", nil, ModFlag.Attack, 0, { type = "GlobalEffect", effectType = "Buff" }, { type = "Multiplier", var = "RageEffect" }),