Skip to content

bit cheer sound effect is hard coded #11

@inkydom

Description

@inkydom

Line 304 of FullActivityProvider.cs:

Audio.SoundEffect cheerSoundEffect = soundEffectSystem.GetSoundEffectByName("FF7 Purchase");

I think this should be moved to the config file (or database if we made a UI for it, but the config file seems easier). I'm guessing other sound effects for other alerts are like this? I can probably work on this later this week or next.

This isn't a huge issue, since I just renamed my sound effect to "FF7 Purchase". Alternatively for a fast and dirty fix, we could hardcode more generic names like "Bit Cheer".

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions