diff --git a/Assets/SteamVR/InteractionSystem/Core/Scripts/Interactable.cs b/Assets/SteamVR/InteractionSystem/Core/Scripts/Interactable.cs index 1b436f79..af5f821f 100644 --- a/Assets/SteamVR/InteractionSystem/Core/Scripts/Interactable.cs +++ b/Assets/SteamVR/InteractionSystem/Core/Scripts/Interactable.cs @@ -67,7 +67,7 @@ public class Interactable : MonoBehaviour protected SkinnedMeshRenderer[] existingSkinnedRenderers; protected static Material highlightMat; [Tooltip("An array of child gameObjects to not render a highlight for. Things like transparent parts, vfx, etc.")] - public GameObject[] hideHighlight; + public GameObject[] hideHighlight = new GameObject[]{}; [Tooltip("Higher is better")] public int hoverPriority = 0;