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fix(cpp.js): run ranlib for ios static libs before creating xcframework
fix(cpp.js): drop arm64e support for ios simulator
fix(cpp.js): update ios-cmake toolchain file - no longer used
fix(gdal): update native version to 3.10.3
fix(gdal): build with cmake-xcode instead of ios-cmake toolchain
fix(geos): update native version to 3.13.1
fix(geotiff): update native version to 1.7.4
fix(proj): update native version to 9.6.0
fix(sqlite3): update native version to 4.49.1
Copy file name to clipboardExpand all lines: package.json
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"build:samples:lib:ios": "pnpm --filter=@cpp.js/sample-lib-* run build:ios",
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"build:samples:wasm": "pnpm --filter=@cpp.js/sample-web-* run build && pnpm --filter=@cpp.js/sample-cloud-* run build && pnpm --filter=@cpp.js/sample-backend-* run build && pnpm run build:samples:lib:wasm",
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"build:website": "pnpm --filter=@cpp.js/website run build",
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"build:": "pnpm run build:packages; pnpm run build:samples;",
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"build": "pnpm run build:packages; pnpm run build:samples;",
Copy file name to clipboardExpand all lines: packages/cpp.js/src/assets/ios.toolchain.cmake
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# WATCHOSCOMBINED = Build for armv7k arm64_32 x86_64 watchOS + watchOS Simulator. Combined into FAT STATIC lib (only supported on 3.14+ of CMake with "-G Xcode" argument in combination with the "cmake --install" CMake build step)
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# SIMULATOR_WATCHOS = Build for x86_64 for watchOS Simulator.
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# SIMULATORARM64_WATCHOS = Build for arm64 for watchOS Simulator.
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# SIMULATOR_WATCHOSCOMBINED = Build for arm64 x86_64 for watchOS Simulator. Combined into FAT STATIC lib (supported on 3.14+ of CMakewith "-G Xcode" argument ONLY)
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# MAC = Build for x86_64 macOS.
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# MAC_ARM64 = Build for Apple Silicon macOS.
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# MAC_UNIVERSAL = Combined build for x86_64 and Apple Silicon on macOS.
Copy file name to clipboardExpand all lines: packages/cppjs-package-gdal/package.json
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{
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"name": "@cpp.js/package-gdal",
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"version": "1.0.0",
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"nativeVersion": "3.10.1",
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"nativeVersion": "3.10.3",
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"description": "This package provides the precompiled GDAL, built using Cpp.js, for seamless integration into JavaScript, WebAssembly, and React Native projects. It enables advanced geospatial data processing, including raster and vector data manipulation, format conversion, and spatial analysis, ensuring high performance and cross-platform compatibility. Perfect for web, server-side, and mobile geospatial applications.",
Copy file name to clipboardExpand all lines: packages/cppjs-package-geos/package.json
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{
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"name": "@cpp.js/package-geos",
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"version": "1.0.0",
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"nativeVersion": "3.13.0",
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"nativeVersion": "3.13.1",
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"description": "This package provides the precompiled GEOS library, built using Cpp.js, for seamless integration into JavaScript, WebAssembly, and React Native projects. It supports advanced geometry operations, including spatial analysis and topological calculations, delivering high performance and cross-platform compatibility. Perfect for web, server-side, and mobile geospatial applications.",
Copy file name to clipboardExpand all lines: packages/cppjs-package-geotiff/package.json
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{
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"name": "@cpp.js/package-geotiff",
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"version": "1.0.0",
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"nativeVersion": "1.7.3",
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"nativeVersion": "1.7.4",
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"description": "This package provides the precompiled geotiff library, built using cpp.js, for easy integration into JavaScript, WebAssembly and React Native projects. Designed for working with GeoTIFF files, offering robust support for geospatial metadata handling, ensuring high performance and cross-platform compatibility. Ideal for use in web and mobile applications.",
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