diff --git a/AI Explanations.odt b/AI Explanations.odt new file mode 100644 index 0000000..edd86ed Binary files /dev/null and b/AI Explanations.odt differ diff --git a/Diagonals.png b/Diagonals.png new file mode 100644 index 0000000..007d994 Binary files /dev/null and b/Diagonals.png differ diff --git a/Jump_Lava.png b/Jump_Lava.png new file mode 100644 index 0000000..919d918 Binary files /dev/null and b/Jump_Lava.png differ diff --git a/Swamp.png b/Swamp.png new file mode 100644 index 0000000..4af365f Binary files /dev/null and b/Swamp.png differ diff --git a/astar.py b/astar.py index 802abe5..97a6934 100644 --- a/astar.py +++ b/astar.py @@ -57,8 +57,12 @@ def _is_occupied(self,cell_coord): return False def _add_swamp(self, mouse_pos): - #insert swamp code here. - pass + swamp_coord = (mouse_pos[0]/50, mouse_pos[1]/50) + if self._is_occupied(swamp_coord): + if self.actors[swamp_coord].unremovable == False: + self.actors.pop(swamp_coord, None) + else: + self.actors[swamp_coord] = ObstacleTile(swamp_coord, self, './images/swamp.jpg', is_unpassable = False, terrain_cost = 3) def _add_lava(self, mouse_pos): lava_coord = (mouse_pos[0]/50, mouse_pos[1]/50) @@ -91,14 +95,16 @@ def main_loop(self): elif event.type is pygame.MOUSEBUTTONDOWN: if self.add_tile_type == 'lava': self._add_lava(event.pos) - #insert swamp code here + if self.add_tile_type == 'swamp': + self._add_swamp(event.pos) elif event.type is pygame.KEYDOWN: if event.key == pygame.K_SPACE: self.paul.run_astar(self.cake.cell_coordinates, self) self.paul.get_path() elif event.key == pygame.K_l: self.add_tile_type = 'lava' - #insert swamp code here + elif event.key == pygame.K_s: + self.add_tile_type = 'swamp' class Actor(object): def __init__(self, cell_coordinates, world, image_loc, unremovable = False, is_obstacle = True): @@ -143,7 +149,7 @@ def f_cost(self): def draw(self): COST_TO_DRAW = '' - #COST_TO_DRAW = self.g_cost + COST_TO_DRAW = self.g_cost #COST_TO_DRAW = self.h_cost #COST_TO_DRAW = self.f_cost line_width = 2 @@ -167,8 +173,8 @@ def get_h_cost(self, coord_a,coord_b): def get_open_adj_coords(self, coords): """returns list of valid coords that are adjacent to the argument, open, and not in the closed list.""" #modify directions and costs as needed - directions = [(1,0),(0,1),(-1,0),(0,-1)] - costs = [1,1,1,1] + directions = [(1,0),(0,1),(-1,0),(0,-1), (1,1), (1,-1), (-1,1), (-1,-1), (2,0), (-2,0), (0,2), (0,-2)] + costs = [1,1,1,1,3,3,3,3,8,8,8,8] adj_coords = map(lambda d: self.world._add_coords(coords,d), directions) for i, coord in enumerate(adj_coords): costs[i] += self.world.get_terrain_cost(coord) diff --git a/f_cost.png b/f_cost.png new file mode 100644 index 0000000..9bcd65b Binary files /dev/null and b/f_cost.png differ diff --git a/g_cost.png b/g_cost.png new file mode 100644 index 0000000..d2d17ee Binary files /dev/null and b/g_cost.png differ diff --git a/h_cost.png b/h_cost.png new file mode 100644 index 0000000..09c119e Binary files /dev/null and b/h_cost.png differ