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AntTweakBar with shaders #7

@peterakos

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@peterakos

Hello. Thank you very much for your previous answers.

I closed by mistake the previous thread.

So if i create a Drawble, which calls TwDraw() and add this drawable (using a geometry) to the scene graph, will it be ok ?

Do i have to create manually the shaders which will render the tweak bar ?
Or does the TwDraw() takes care of it manually ?

thnx.

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