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Pull requests: CleverRaven/Cataclysm-DDA

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Pull requests list

Require metal melting tools for melting metal astyled astyled PR, label is assigned by github actions Crafting / Construction / Recipes Includes: Uncrafting / Disassembling [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#84252 opened Dec 19, 2025 by kevingranade Loading…
Move ACT_GAME/ACT_GENERIC_GAME handler to activity_actor astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style json-styled JSON lint passed, label assigned by github actions
#84248 opened Dec 18, 2025 by ShnitzelX2 Loading…
[Magiclysm] Shapeshifting and druid items astyled astyled PR, label is assigned by github actions Code: Tests Measurement, self-control, statistics, balancing. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Melee Melee weapons, tactics, techniques, reach attack Mods: Magiclysm Anything to do with the Magiclysm mod Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly. Spawn Creatures, items, vehicles, locations appearing on map
#84247 opened Dec 18, 2025 by Standing-Storm Loading…
Allow fields to track their sources (i.e. who started a fire) astyled astyled PR, label is assigned by github actions Bionics CBM (Compact Bionic Modules) [C++] Changes (can be) made in C++. Previously named `Code` <Enhancement / Feature> New features, or enhancements on existing Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. json-styled JSON lint passed, label assigned by github actions
#84246 opened Dec 18, 2025 by RenechCDDA Loading…
Fixes Cloud Formation and Pressure astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Weather Rain, snow, portal storms and non-temperature environment
#84245 opened Dec 18, 2025 by Novacat Loading…
Don't allow character to sell their arms or legs astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions
#84244 opened Dec 18, 2025 by RenechCDDA Loading…
Murdering humans("monsters") is still murdering humans astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Mods: Mind Over Matter Monsters Monsters both friendly and unfriendly. NPC / Factions NPCs, AI, Speech, Factions, Ownership
#84242 opened Dec 18, 2025 by RenechCDDA Loading…
Rename "Basic" soundpack to "Menu_Sound_Test" astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#84241 opened Dec 18, 2025 by RenechCDDA Loading…
Remove lore doc mention of mi-go in relation to CBMs astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Documentation> Design documents, internal info, guides and help. json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs
#84240 opened Dec 18, 2025 by harakka Loading…
Add zombies in the supermarket astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display
#84237 opened Dec 17, 2025 by BalthazarArgall Loading…
[DDotD] Add cunning zombie [JSON] Changes (can be) made in JSON Mods: Dark Days of the Dead Anything related to the DDotD mod (classic style zombies) Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly. Spawn Creatures, items, vehicles, locations appearing on map
#84235 opened Dec 17, 2025 by Standing-Storm Draft
add radiosphere dimension astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Code: Tests Measurement, self-control, statistics, balancing. EOC: Effects On Condition Anything concerning Effects On Condition Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: Mind Over Matter
#84234 opened Dec 17, 2025 by Blueflowerss Loading…
Martial Mastery: Poise perkline astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Melee Melee weapons, tactics, techniques, reach attack Mods Issues related to mods or modding
#84233 opened Dec 17, 2025 by John-Candlebury Loading…
Remove majority of mutation conflicts from the bionics formerly known as alloy plating astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Bionics CBM (Compact Bionic Modules) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#84229 opened Dec 17, 2025 by anoobindisguise Loading…
nerf neoprene bash resistance to 1.5 astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#84228 opened Dec 17, 2025 by anoobindisguise Loading…
Sensible mobile weather stations + things to do with them Appliance/Power Grid Anything to do with appliances and power grid astyled astyled PR, label is assigned by github actions <Enhancement / Feature> New features, or enhancements on existing EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#84226 opened Dec 17, 2025 by Tektolnes Draft
3 of 8 tasks
[MoM] ephemerial riftwalkers can Oubliette you astyled astyled PR, label is assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON Mechanics: Enchantments / Spells Enchantments and spells Mods: Mind Over Matter Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly.
#84220 opened Dec 16, 2025 by Standing-Storm Draft
Remove anvilmancy (the ability to teleport anvils above zombies) astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#84217 opened Dec 16, 2025 by RenechCDDA Loading…
Remove JACKHAMMER from auto-mining astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#84215 opened Dec 16, 2025 by ShnitzelX2 Loading…
[MoM] Pyrokinesis artifact crystals astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Mind Over Matter Mods Issues related to mods or modding Spawn Creatures, items, vehicles, locations appearing on map
#84213 opened Dec 15, 2025 by Standing-Storm Loading…
Butchery blocks corpse rising astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#84210 opened Dec 15, 2025 by PatrikLundell Loading…
Add a nether-creature encounter with questionably useful XEDRA tech as a reward astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Monsters Monsters both friendly and unfriendly. Spawn Creatures, items, vehicles, locations appearing on map
#84208 opened Dec 15, 2025 by Tektolnes Loading…
Weekly Changelog 2025-12-08 to 2025-12-15 astyled astyled PR, label is assigned by github actions <Documentation> Design documents, internal info, guides and help. json-styled JSON lint passed, label assigned by github actions Organization General development organization issues
#84200 opened Dec 15, 2025 by kevingranade Loading…
Fix basic typos and spelling errors astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Aftershock Anything to do with the Aftershock mod Monsters Monsters both friendly and unfriendly. new contributor NPC / Factions NPCs, AI, Speech, Factions, Ownership
#84198 opened Dec 14, 2025 by salartarium Loading…
DDotD battery overhaul Appliance/Power Grid Anything to do with appliances and power grid astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Crafting / Construction / Recipes Includes: Uncrafting / Disassembling [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: Dark Days of the Dead Anything related to the DDotD mod (classic style zombies) Mods Issues related to mods or modding
#84197 opened Dec 14, 2025 by Standing-Storm Loading…
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