-
Notifications
You must be signed in to change notification settings - Fork 4.4k
Pull requests: CleverRaven/Cataclysm-DDA
Author
Label
Projects
Milestones
Reviews
Assignee
Sort
Pull requests list
Require metal melting tools for melting metal
astyled
astyled PR, label is assigned by github actions
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#84252
opened Dec 19, 2025 by
kevingranade
Loading…
Move ACT_GAME/ACT_GENERIC_GAME handler to activity_actor
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
json-styled
JSON lint passed, label assigned by github actions
#84248
opened Dec 18, 2025 by
ShnitzelX2
Loading…
[Magiclysm] Shapeshifting and druid items
astyled
astyled PR, label is assigned by github actions
Code: Tests
Measurement, self-control, statistics, balancing.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mechanics: Enchantments / Spells
Enchantments and spells
Melee
Melee weapons, tactics, techniques, reach attack
Mods: Magiclysm
Anything to do with the Magiclysm mod
Mods
Issues related to mods or modding
Monsters
Monsters both friendly and unfriendly.
Spawn
Creatures, items, vehicles, locations appearing on map
#84247
opened Dec 18, 2025 by
Standing-Storm
Loading…
Allow fields to track their sources (i.e. who started a fire)
astyled
astyled PR, label is assigned by github actions
Bionics
CBM (Compact Bionic Modules)
[C++]
Changes (can be) made in C++. Previously named `Code`
<Enhancement / Feature>
New features, or enhancements on existing
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
json-styled
JSON lint passed, label assigned by github actions
#84246
opened Dec 18, 2025 by
RenechCDDA
Loading…
Fixes Cloud Formation and Pressure
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
Game: Balance
Balancing of (existing) in-game features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mechanics: Weather
Rain, snow, portal storms and non-temperature environment
#84245
opened Dec 18, 2025 by
Novacat
Loading…
Don't allow character to sell their arms or legs
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Info / User Interface
Game - player communication, menus, etc.
json-styled
JSON lint passed, label assigned by github actions
#84244
opened Dec 18, 2025 by
RenechCDDA
Loading…
Murdering humans("monsters") is still murdering humans
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
<Documentation>
Design documents, internal info, guides and help.
Game: Balance
Balancing of (existing) in-game features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
[Markdown]
Markdown issues and PRs
Mods: Mind Over Matter
Monsters
Monsters both friendly and unfriendly.
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#84242
opened Dec 18, 2025 by
RenechCDDA
Loading…
Rename "Basic" soundpack to "Menu_Sound_Test"
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#84241
opened Dec 18, 2025 by
RenechCDDA
Loading…
Remove lore doc mention of mi-go in relation to CBMs
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Documentation>
Design documents, internal info, guides and help.
json-styled
JSON lint passed, label assigned by github actions
[Markdown]
Markdown issues and PRs
#84240
opened Dec 18, 2025 by
harakka
Loading…
Add zombies in the supermarket
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
#84237
opened Dec 17, 2025 by
BalthazarArgall
Loading…
[DDotD] Add cunning zombie
[JSON]
Changes (can be) made in JSON
Mods: Dark Days of the Dead
Anything related to the DDotD mod (classic style zombies)
Mods
Issues related to mods or modding
Monsters
Monsters both friendly and unfriendly.
Spawn
Creatures, items, vehicles, locations appearing on map
#84235
opened Dec 17, 2025 by
Standing-Storm
•
Draft
add radiosphere dimension
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Code: Tests
Measurement, self-control, statistics, balancing.
EOC: Effects On Condition
Anything concerning Effects On Condition
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Mods: Mind Over Matter
#84234
opened Dec 17, 2025 by
Blueflowerss
Loading…
Martial Mastery: Poise perkline
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
EOC: Effects On Condition
Anything concerning Effects On Condition
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mechanics: Enchantments / Spells
Enchantments and spells
Melee
Melee weapons, tactics, techniques, reach attack
Mods
Issues related to mods or modding
#84233
opened Dec 17, 2025 by
John-Candlebury
Loading…
Remove majority of mutation conflicts from the bionics formerly known as alloy plating
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Bionics
CBM (Compact Bionic Modules)
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#84229
opened Dec 17, 2025 by
anoobindisguise
Loading…
nerf neoprene bash resistance to 1.5
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Game: Balance
Balancing of (existing) in-game features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#84228
opened Dec 17, 2025 by
anoobindisguise
Loading…
Sensible mobile weather stations + things to do with them
Appliance/Power Grid
Anything to do with appliances and power grid
astyled
astyled PR, label is assigned by github actions
<Enhancement / Feature>
New features, or enhancements on existing
EOC: Effects On Condition
Anything concerning Effects On Condition
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
[MoM] astyled PR, label is assigned by github actions
EOC: Effects On Condition
Anything concerning Effects On Condition
[JSON]
Changes (can be) made in JSON
Mechanics: Enchantments / Spells
Enchantments and spells
Mods: Mind Over Matter
Mods
Issues related to mods or modding
Monsters
Monsters both friendly and unfriendly.
ephemerial riftwalkers can Oubliette you
astyled
#84220
opened Dec 16, 2025 by
Standing-Storm
•
Draft
Remove anvilmancy (the ability to teleport anvils above zombies)
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
#84217
opened Dec 16, 2025 by
RenechCDDA
Loading…
Remove JACKHAMMER from auto-mining
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
#84215
opened Dec 16, 2025 by
ShnitzelX2
Loading…
[MoM] Pyrokinesis artifact crystals
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Mind Over Matter
Mods
Issues related to mods or modding
Spawn
Creatures, items, vehicles, locations appearing on map
#84213
opened Dec 15, 2025 by
Standing-Storm
Loading…
Butchery blocks corpse rising
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
#84210
opened Dec 15, 2025 by
PatrikLundell
Loading…
Add a nether-creature encounter with questionably useful XEDRA tech as a reward
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
Items: Armor / Clothing
Armor and clothing
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Monsters
Monsters both friendly and unfriendly.
Spawn
Creatures, items, vehicles, locations appearing on map
#84208
opened Dec 15, 2025 by
Tektolnes
Loading…
Weekly Changelog 2025-12-08 to 2025-12-15
astyled
astyled PR, label is assigned by github actions
<Documentation>
Design documents, internal info, guides and help.
json-styled
JSON lint passed, label assigned by github actions
Organization
General development organization issues
#84200
opened Dec 15, 2025 by
kevingranade
Loading…
Fix basic typos and spelling errors
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Aftershock
Anything to do with the Aftershock mod
Monsters
Monsters both friendly and unfriendly.
new contributor
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#84198
opened Dec 14, 2025 by
salartarium
Loading…
DDotD battery overhaul
Appliance/Power Grid
Anything to do with appliances and power grid
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Mods: Dark Days of the Dead
Anything related to the DDotD mod (classic style zombies)
Mods
Issues related to mods or modding
#84197
opened Dec 14, 2025 by
Standing-Storm
Loading…
Previous Next
ProTip!
Type g p on any issue or pull request to go back to the pull request listing page.