🤹 Cloak is a DLL made to simplify hooks
- Cloak is a project made to simplify dll building to reverse process memory
- By default Cloak provides simple debugger and presence hidder (more comming soon)
- Cloak doesn't provide any offset
- Cloak must be rebuild for your own usage and edit the files
- Auto hooking
- Auto unhook
- Auto rehook
- Auto module management
- Auto pattern scanning
- Keys interactions
- Edit the offsets in
include/constants/offsets.h - Edit the modules in
include/constants/modules.h - Go in
src/user/sample.cpp - Set you game module the offset and the method (can be edited / created / deleted)
void Sample::Run()
{
this->factory.cheats = {
Cheat(MODULE_GAME_ASSEMBLY, OFFSET_SAMPLE_1, DummyZero, nullptr),
Cheat(MODULE_GAME_ASSEMBLY, OFFSET_SAMPLE_2, DummyZero, nullptr),
Cheat(MODULE_GAME_ASSEMBLY, OFFSET_SAMPLE_3, DummyZero, nullptr),
Cheat(MODULE_GAME_ASSEMBLY, OFFSET_SAMPLE_4, DummyZero, nullptr),
Cheat(MODULE_GAME_ASSEMBLY, OFFSET_SAMPLE_5, DummyZero, nullptr)
};
this->factory.Initialize();
}- Compile the project for x64
- Inject
Cloak.dll
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