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Sprint 4 #105
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Sprint 4 #105
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bd4b725
all text updated to support chinese
cornerloan c6537e3
Added translations for inventory
LifeHckr cdcd4fc
Generalized options menu
LifeHckr 5df6243
Adjust controls
LifeHckr 8426e01
Added setting config
LifeHckr b94886f
Replaced config with built in godot ConfigFile
LifeHckr 3d91ead
Naive ACE checks in config
LifeHckr 0209cbb
Added preemptive high contrast setting
LifeHckr 0823415
Merge pull request #92 from Project-Funk-Engine/Refine_Menus
LifeHckr a1b6e02
Update gitignore for .translations
LifeHckr bd72d34
Merge pull request #93 from Project-Funk-Engine/localization
LifeHckr 5341205
Save and loading functional
LifeHckr a054afd
I think this works the way we intend for it to?
cornerloan 8a00a7a
Add contrast filter
collectioncard 60b2d86
Merge branch 'SimpleSave' into Sprint-4
collectioncard f984030
Merge pull request #98 from Project-Funk-Engine/contrastMode
collectioncard d77a8e7
fixed all songs to have seamless looping
cornerloan a9c4446
Fix imperfect beat counting
LifeHckr 6635486
Merge branch 'Sprint-4' into loop-fix-attempts
LifeHckr d6ea540
Merge pull request #99 from Project-Funk-Engine/loop-fix-attempts
LifeHckr d709955
Added basic controller support
Rmojarro1 a053421
Control Stick support
Rmojarro1 a2a0c8c
Prep controls for rebase
LifeHckr c30528d
Refactored control changes
LifeHckr b3faba1
Fix looped notes jumping
LifeHckr 8492756
Merge pull request #102 from Project-Funk-Engine/ControllerSupport
LifeHckr 56167f5
Changed save file handling
LifeHckr cc7c5d9
Move multi file globals to own folders
collectioncard dfc6654
Clean up shader code
collectioncard 6747c7c
Update background, fix note queue sprites
LifeHckr 3d3d328
Update to canvas_items stretch mode
LifeHckr d6dae53
placed notes now instantly do their effect
cornerloan 4d8e55b
updated notes to use a base power level
cornerloan 63668f2
enemy hp, note missing
cornerloan 13bfc18
Get note beat directly from midi
LifeHckr 9f6de6a
Add damage effects
LifeHckr e70fba9
added how to play
cornerloan 01c5c87
Added note placement effect
LifeHckr 14d7212
Clean up
LifeHckr 1d75814
Merge pull request #103 from Project-Funk-Engine/game-balance
LifeHckr 29d91a1
Merge remote-tracking branch 'origin/Sprint-4' into cleanup
LifeHckr 9ac9c42
Merge pull request #104 from Project-Funk-Engine/cleanup
LifeHckr 3eff6cf
Finalizing tweaks
LifeHckr df691b3
Make display buttons select on focus enter
LifeHckr 5a5264f
Remove debug kill and "Relics" from battle frame
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| Original file line number | Diff line number | Diff line change |
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@@ -11,4 +11,5 @@ | |
| .idea/.idea.Funk Engine/.idea/ | ||
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| *.DotSettings.user | ||
| export_presets.cfg | ||
| export_presets.cfg | ||
| *.translation | ||
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2 changes: 1 addition & 1 deletion
2
Globals/BGAudioPlayer.tscn → Globals/BgAudioPlayer/BGAudioPlayer.tscn
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -1,6 +1,6 @@ | ||
| [gd_scene load_steps=2 format=3 uid="uid://csx04jwaoo20u"] | ||
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| [ext_resource type="Script" path="res://Globals/BgAudioPlayer.cs" id="1_w7def"] | ||
| [ext_resource type="Script" path="res://Globals/BgAudioPlayer/BgAudioPlayer.cs" id="1_w7def"] | ||
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| [node name="BgAudioPlayer" type="AudioStreamPlayer"] | ||
| script = ExtResource("1_w7def") |
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,10 @@ | ||
| shader_type canvas_item; | ||
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| uniform sampler2D SCREEN_TEXTURE : hint_screen_texture, filter_linear_mipmap; | ||
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| void fragment() { | ||
| vec4 screen = texture(SCREEN_TEXTURE, SCREEN_UV); | ||
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| COLOR.rgb =vec3(0.6 * screen.r + 0.6 * screen.g + 0.2 * screen.b); | ||
| } | ||
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,19 @@ | ||
| [gd_scene load_steps=3 format=3 uid="uid://b6bblgxtfs020"] | ||
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| [ext_resource type="Shader" path="res://Globals/ContrastFilter/ContrastFilter.gdshader" id="1_4bhca"] | ||
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| [sub_resource type="ShaderMaterial" id="ShaderMaterial_i6hl4"] | ||
| shader = ExtResource("1_4bhca") | ||
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| [node name="CanvasLayer" type="CanvasLayer"] | ||
| layer = 128 | ||
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| [node name="Filter" type="ColorRect" parent="."] | ||
| z_index = 4096 | ||
| material = SubResource("ShaderMaterial_i6hl4") | ||
| anchors_preset = 15 | ||
| anchor_right = 1.0 | ||
| anchor_bottom = 1.0 | ||
| grow_horizontal = 2 | ||
| grow_vertical = 2 | ||
| mouse_filter = 2 |
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