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@profound-killah
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The current install script requires the user to download the DLL manually.

This update will check if the module is installed. If it's not, it will go through the install process and also checks for if the DLL is already downloaded.

Made the install a bit more user-friendly. In the event someone runs the install twice, they won't receive an error.
add function to grab the latest dll from the repo and tweaked the installation
updated description of script
added uri type to $download
@God-damnit-all
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If it turns out that @frgnca is no longer maintaining the project, it'd be awesome if you continued it. Integrating #25 and #30 would be good too.

@LonleyViper
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Yeah I could really use this with SteamVR - please pick it up 🙏

@frgnca
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frgnca commented Aug 15, 2021

Hi @nicballarini, sorry for the late reply.

The current install script requires the user to download the DLL manually.

Since it is available and will be updated from the PowerShell Gallery, I actually intended to replace the installation section with a single command like so (see pull request #45)

Install-Module -Name AudioDeviceCmdlets

I hope you also think this will help simplify the installation process the most.

@frgnca
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frgnca commented Aug 15, 2021

@ImportTaste

If it turns out that @frgnca is no longer maintaining the project

I do not intend to abandon the project, but I do admit having some difficulty finding the time to work on it. My goal would be to add support for communication AudioDevice and also enabling/disabling AudioDevice first, and then add mixer support (volume control per app).

@profound-killah
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Hi @nicballarini, sorry for the late reply.

The current install script requires the user to download the DLL manually.

Since it is available and will be updated from the PowerShell Gallery, I actually intended to replace the installation section with a single command like so (see pull request #45)

Install-Module -Name AudioDeviceCmdlets

I hope you also think this will help simplify the installation process the most.

Oh, that's awesome, I was not aware. Obviously much easier, thanks!

Yeah I could really use this with SteamVR - please pick it up 🙏

If you weren't aware SteamVR has audio switching built-in with the ability to choose what audio in/outs you want to use while in SteamVR and when you exit.

@ImportTaste

If it turns out that @frgnca is no longer maintaining the project

I do not intend to abandon the project, but I do admit having some difficulty finding the time to work on it. My goal would be to add support for communication AudioDevice and also enabling/disabling AudioDevice first, and then add mixer support (volume control per app).

This has been quite useful for me, I wouldn't mind trying to help, though now sure how well I'd do. Most of my experience is with Powershell & Python.

@God-damnit-all
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@frgnca That's good to hear. Could you possibly upload a dev version to Powershell Gallery that includes the other PRs? I'm particularly needing the -ShowDisabled feature.

@frgnca
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frgnca commented Oct 3, 2021

see pull request #45

@frgnca frgnca closed this Oct 3, 2021
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4 participants