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2 changes: 1 addition & 1 deletion docs/3d_primitives/box.md
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Expand Up @@ -115,4 +115,4 @@ for (const auto& tri : tris) {

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*Last updated: 31 Oct 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/3d_primitives/mesh.md
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Expand Up @@ -462,4 +462,4 @@ For engine-specific `MeshTrait` details, see:

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*Last updated: 13 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/api_overview.md
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Expand Up @@ -574,4 +574,4 @@ UnityCamera camera{pos, SourceAngles{}}; // Wrong!

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*Last updated: 13 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/best_practices.md
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Expand Up @@ -529,4 +529,4 @@ constexpr float PI = 3.14159265359f;

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*Last updated: 1 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/collision/epa_algorithm.md
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Expand Up @@ -319,4 +319,4 @@ The EPA implementation in OMath:

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*Last updated: 13 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/collision/gjk_algorithm.md
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Expand Up @@ -213,4 +213,4 @@ concept GjkVector = requires(const V& a, const V& b) {

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*Last updated: 13 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/collision/line_tracer.md
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Expand Up @@ -178,4 +178,4 @@ public:

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*Last updated: 1 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/collision/mesh_collider.md
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Expand Up @@ -368,4 +368,4 @@ public:

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*Last updated: 13 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/collision/simplex.md
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Expand Up @@ -324,4 +324,4 @@ The `next_direction()` method computes:

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*Last updated: 13 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/engines/frostbite/mesh_trait.md
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Expand Up @@ -116,4 +116,4 @@ namespace omath::frostbite_engine {

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*Last updated: 13 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/engines/iw_engine/mesh_trait.md
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Expand Up @@ -116,4 +116,4 @@ namespace omath::iw_engine {

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*Last updated: 13 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/engines/opengl_engine/mesh_trait.md
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Expand Up @@ -118,4 +118,4 @@ namespace omath::opengl_engine {

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*Last updated: 13 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/engines/source_engine/mesh_trait.md
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Expand Up @@ -179,4 +179,4 @@ primitives::Mesh<Mat4X4, ViewAngles, MeshTrait, float> verbose_mesh(vbo, vao);

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*Last updated: 13 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/engines/unity_engine/mesh_trait.md
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Expand Up @@ -116,4 +116,4 @@ namespace omath::unity_engine {

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*Last updated: 13 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/engines/unreal_engine/mesh_trait.md
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Expand Up @@ -118,4 +118,4 @@ namespace omath::unreal_engine {

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*Last updated: 13 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/faq.md
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Expand Up @@ -403,4 +403,4 @@ Check our [YouTube channel](https://youtu.be/lM_NJ1yCunw?si=-Qf5yzDcWbaxAXGQ) fo

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*Last updated: 1 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/getting_started.md
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Expand Up @@ -302,4 +302,4 @@ Now that you have the basics, explore these topics:

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*Last updated: 1 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/index.md
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Expand Up @@ -230,7 +230,7 @@ OMath is open source and welcomes contributions! See [CONTRIBUTING.md](https://g

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*Last updated: 1 Nov 2025*
*Last updated: 24 Dec 2025*

<!----------------------------------{ Images }--------------------------------->
[APEX Preview]: images/showcase/apex.png
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2 changes: 1 addition & 1 deletion docs/linear_algebra/mat.md
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Expand Up @@ -425,4 +425,4 @@ bool operator!=(const Mat&) const;

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*Last updated: 31 Oct 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/linear_algebra/triangle.md
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Expand Up @@ -170,4 +170,4 @@ public:

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*Last updated: 31 Oct 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/linear_algebra/vector2.md
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Expand Up @@ -297,4 +297,4 @@ static Vector2 from_im_vec2(const ImVec2&) noexcept;

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*Last updated: 1 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/linear_algebra/vector3.md
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Expand Up @@ -304,4 +304,4 @@ bool is_perpendicular(const Vector3&) const noexcept;

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*Last updated: 1 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/linear_algebra/vector4.md
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Expand Up @@ -250,4 +250,4 @@ static Vector4<float> from_im_vec4(const ImVec4&) noexcept; // see note for pref

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*Last updated: 31 Oct 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/pathfinding/a_star.md
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Expand Up @@ -185,4 +185,4 @@ std::vector<Vec3> find_path(start, goal, mesh) {

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*Last updated: 31 Oct 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/projectile_prediction/proj_pred_engine_avx2.md
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Expand Up @@ -158,4 +158,4 @@ if (auto aim = solver.maybe_calculate_aim_point(proj, tgt)) {

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*Last updated: 1 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/projectile_prediction/proj_pred_engine_legacy.md
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Expand Up @@ -181,4 +181,4 @@ if (auto aim = solver.maybe_calculate_aim_point(proj, tgt)) {

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*Last updated: 1 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/projectile_prediction/projectile.md
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Expand Up @@ -93,4 +93,4 @@ If `m_gravity_scale == 0`, engines usually fall back to straight-line (no-drop)

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*Last updated: 1 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/projectile_prediction/projectile_engine.md
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Expand Up @@ -159,4 +159,4 @@ Return `nullopt` if `t*` is absent.

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*Last updated: 1 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/projectile_prediction/target.md
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Expand Up @@ -67,4 +67,4 @@ auto aim = engine->maybe_calculate_aim_point(projectile, tgt);

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*Last updated: 1 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/projection/camera.md
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Expand Up @@ -267,4 +267,4 @@ struct LHCTrait {

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*Last updated: 1 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/rev_eng/external_rev_object.md
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Expand Up @@ -161,4 +161,4 @@ struct LinuxPvmTrait {

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*Last updated: 1 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/rev_eng/internal_rev_object.md
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Expand Up @@ -139,4 +139,4 @@ Working at this level is inherently unsafe; be deliberate:

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*Last updated: 1 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/trigonometry/angle.md
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Expand Up @@ -162,4 +162,4 @@ REQUIRE(C::from_degrees(25).as_degrees() == 20.f);

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*Last updated: 1 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/troubleshooting.md
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Expand Up @@ -522,4 +522,4 @@ If your issue isn't covered here:

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*Last updated: 1 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/tutorials.md
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Expand Up @@ -613,4 +613,4 @@ Now that you've completed these tutorials, explore:

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*Last updated: 1 Nov 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/utility/color.md
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Expand Up @@ -187,4 +187,4 @@ public:

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*Last updated: 31 Oct 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/utility/pattern_scan.md
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Expand Up @@ -191,4 +191,4 @@ TEST(pattern, basic) {

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*Last updated: 31 Oct 2025*
*Last updated: 24 Dec 2025*
2 changes: 1 addition & 1 deletion docs/utility/pe_pattern_scan.md
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Expand Up @@ -152,4 +152,4 @@ auto res = PePatternScanner::scan_for_pattern_in_file(

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*Last updated: 31 Oct 2025*
*Last updated: 24 Dec 2025*
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