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d569416
First Upload
guokevin Mar 3, 2016
10c05b2
Collision detection
guokevin Mar 3, 2016
157240b
podsixnet
guokevin Mar 7, 2016
4e03d59
moving!
guokevin Mar 7, 2016
f42d01f
monster
guokevin Mar 8, 2016
d179186
monster!
guokevin Mar 8, 2016
b21cc9a
Monster Works network
guokevin Mar 9, 2016
efc2dc2
Visible Exit
guokevin Mar 9, 2016
f2b38b1
Fully Working Exit
guokevin Mar 9, 2016
3e4ad7e
need to make all players win
guokevin Mar 9, 2016
5e7dcea
win conditions
guokevin Mar 10, 2016
8bd00cd
dying sound
guokevin Mar 10, 2016
34093c3
dying sound
guokevin Mar 10, 2016
b9385cc
all files added
guokevin Mar 10, 2016
d6667db
Delete Maze_Escape.pyc
guokevin Mar 10, 2016
a8198d6
Finished Game
guokevin Mar 10, 2016
b970eb6
Finished Game
guokevin Mar 10, 2016
eebf2e0
Merge remote-tracking branch 'origin'
guokevin Mar 10, 2016
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finished
guokevin Mar 10, 2016
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Delete doc.html
guokevin Mar 10, 2016
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Delete DyingSound (mp3cut.net).mp3
guokevin Mar 10, 2016
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Delete DyingSound.ogg
guokevin Mar 10, 2016
ab1a534
Writeup
guokevin Mar 10, 2016
b3f476f
Merge remote-tracking branch 'origin'
guokevin Mar 10, 2016
505450c
reflection
guokevin Mar 10, 2016
eaf4d85
Final Commit
guokevin Mar 10, 2016
828b02a
Changing values
guokevin Mar 10, 2016
1d7db42
Delete Project Writeup.docx
guokevin Mar 10, 2016
da2b6ab
final
guokevin Mar 10, 2016
5b7aef8
Merge remote-tracking branch 'origin'
guokevin Mar 10, 2016
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Changed Name
guokevin Mar 10, 2016
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Delete Maze_Test.py
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Delete Maze_Test.pyc
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986 changes: 986 additions & 0 deletions Escape_The_Maze.py

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150 changes: 150 additions & 0 deletions Maze.py
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import random
import sys
from os import path

#X = 5
#Y = 5

class Grouper(object):
def __init__(self, init=[]):
mapping = self._mapping = {}
for x in init:
mapping[x] = [x]

def join(self, a, *args):
"""Join given arguments into the same set.
Accepts one or more arguments."""
mapping = self._mapping
set_a = mapping.setdefault(a, [a])

for arg in args:
set_b = mapping.get(arg)
if set_b is None:
set_a.append(arg)
mapping[arg] = set_a
elif set_b is not set_a:
if len(set_b) > len(set_a):
set_a, set_b = set_b, set_a
set_a.extend(set_b)
for elem in set_b:
mapping[elem] = set_a

def joined(self, a, b):
"""Returns True if a and b are members of the same set."""
mapping = self._mapping
try:
return mapping[a] is mapping[b]
except KeyError:
return False

def __iter__(self):
"""Returns an iterator returning each of the disjoint sets as a list."""
seen = set()
for elem, group in self._mapping.iteritems():
if elem not in seen:
yield group
seen.update(group)

class Cell():
"""Represents a cell in the maze, with an x and y coordinate and its
right hand wall and downwards wall.

"""
def __init__(self, x, y):
self.x, self.y = x, y
self.right_wall = self.down_wall = None

class Wall():
"""Represents a wall in the maze with its two neighbouring cells.
"""
def __init__(self):
self.neighbours = None
self.active = True

def popchoice(seq):
"""Takes an iterable and pops a random item from it.
"""
return seq.pop(random.randrange(len(seq)))

def create_maze(X, Y):
# A mapping of coord tuple to Cell object
cells = {}
# A list of all the non-edge walls
walls = []

# Generate cells
for y in range(Y):
for x in range(X):
cells[(x, y)] = Cell(x, y)

# Generate walls and add to the neighbouring cells
for y in range(Y):
for x in range(X):
current_cell = cells[(x,y)]
down_wall = Wall()
current_cell.down_wall = down_wall
right_wall = Wall()
current_cell.right_wall = right_wall
if y != Y-1:
down_wall.neighbours = (current_cell, cells[(x,y+1)])
walls.append(down_wall)

if x != X-1:
right_wall.neighbours = (current_cell, cells[(x+1,y)])
walls.append(right_wall)

grouper = Grouper()
# Get a list of all the cell objects to give to the Grouper
cell_list = [cells[key] for key in cells]

maze = Grouper(cell_list)

for _ in range(len(walls)):
# Pop a random wall from the list and get its neighbours
wall = popchoice(walls)
cell_1, cell_2 = wall.neighbours
# If the cells on either side of the wall aren't already connected,
# destroy the wall
if not maze.joined(cell_1, cell_2):
wall.active = False
maze.join(cell_1, cell_2)

# Draw the maze

maze_map = []

x_max = (X*2)+1
y_max = (Y*2)+1

# Make an empty maze map with True for wall and False for space
# Make top wall
maze_map.append([True for _ in range(x_max)])
for y in range(1, y_max):
# Make rows with left side wall
maze_map.append([True]+[False for _ in range(1, x_max)])

# Add the down and right walls from each cell to the map
for coords, cell in cells.items():
x, y = coords
# Add the intersection wall for each cell (down 1 right 1)
maze_map[(y*2)+2][(x*2)+2] = True
if cell.right_wall.active:
maze_map[(y*2)+1][(x*2)+2] = True
if cell.down_wall.active:
maze_map[(y*2)+2][(x*2)+1] = True

# Print the map
maze = []
for i in range(len(maze_map)):
n = random.randint(0, X)
p = random.randint(0, X)
maze_row = []
for j in range(len(maze_map[0])):
#if(n >= rand_number or j == X or j == 0 or i == 0 or i == Y):
if maze_map[i][j] and ((j != n and j!= p) or j == 2*X or j == 0 or i == 0 or i == 2*Y):
maze_row.append(1)
else:
maze_row.append(0)
maze.append(maze_row)
print maze_row
return maze
165 changes: 165 additions & 0 deletions PodSixNet/COPYING
Original file line number Diff line number Diff line change
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GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007

Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.


This version of the GNU Lesser General Public License incorporates
the terms and conditions of version 3 of the GNU General Public
License, supplemented by the additional permissions listed below.

0. Additional Definitions.

As used herein, "this License" refers to version 3 of the GNU Lesser
General Public License, and the "GNU GPL" refers to version 3 of the GNU
General Public License.

"The Library" refers to a covered work governed by this License,
other than an Application or a Combined Work as defined below.

An "Application" is any work that makes use of an interface provided
by the Library, but which is not otherwise based on the Library.
Defining a subclass of a class defined by the Library is deemed a mode
of using an interface provided by the Library.

A "Combined Work" is a work produced by combining or linking an
Application with the Library. The particular version of the Library
with which the Combined Work was made is also called the "Linked
Version".

The "Minimal Corresponding Source" for a Combined Work means the
Corresponding Source for the Combined Work, excluding any source code
for portions of the Combined Work that, considered in isolation, are
based on the Application, and not on the Linked Version.

The "Corresponding Application Code" for a Combined Work means the
object code and/or source code for the Application, including any data
and utility programs needed for reproducing the Combined Work from the
Application, but excluding the System Libraries of the Combined Work.

1. Exception to Section 3 of the GNU GPL.

You may convey a covered work under sections 3 and 4 of this License
without being bound by section 3 of the GNU GPL.

2. Conveying Modified Versions.

If you modify a copy of the Library, and, in your modifications, a
facility refers to a function or data to be supplied by an Application
that uses the facility (other than as an argument passed when the
facility is invoked), then you may convey a copy of the modified
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a) under this License, provided that you make a good faith effort to
ensure that, in the event an Application does not supply the
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whatever part of its purpose remains meaningful, or

b) under the GNU GPL, with none of the additional permissions of
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3. Object Code Incorporating Material from Library Header Files.

The object code form of an Application may incorporate material from
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1) Use a suitable shared library mechanism for linking with the
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e) Provide Installation Information, but only if you would otherwise
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you use option 4d0, the Installation Information must accompany
the Minimal Corresponding Source and Corresponding Application
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for conveying Corresponding Source.)

5. Combined Libraries.

You may place library facilities that are a work based on the
Library side by side in a single library together with other library
facilities that are not Applications and are not covered by this
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a) Accompany the combined library with a copy of the same work based
on the Library, uncombined with any other library facilities,
conveyed under the terms of this License.

b) Give prominent notice with the combined library that part of it
is a work based on the Library, and explaining where to find the
accompanying uncombined form of the same work.

6. Revised Versions of the GNU Lesser General Public License.

The Free Software Foundation may publish revised and/or new versions
of the GNU Lesser General Public License from time to time. Such new
versions will be similar in spirit to the present version, but may
differ in detail to address new problems or concerns.

Each version is given a distinguishing version number. If the
Library as you received it specifies that a certain numbered version
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conditions either of that published version or of any later version
published by the Free Software Foundation. If the Library as you
received it does not specify a version number of the GNU Lesser
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58 changes: 58 additions & 0 deletions PodSixNet/Channel.py
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import asynchat
import sys, traceback

from rencode import loads, dumps

class Channel(asynchat.async_chat):
endchars = '\0---\0'
def __init__(self, conn=None, addr=(), server=None):
asynchat.async_chat.__init__(self, conn)
self.addr = addr
self._server = server
self._ibuffer = ""
self.set_terminator(self.endchars)
self.sendqueue = []

def collect_incoming_data(self, data):
self._ibuffer += data

def found_terminator(self):
data = loads(self._ibuffer)
self._ibuffer = ""

if type(dict()) == type(data) and data.has_key('action'):
[getattr(self, n)(data) for n in ('Network_' + data['action'], 'Network') if hasattr(self, n)]
else:
print "OOB data:", data

def Pump(self):
[asynchat.async_chat.push(self, d) for d in self.sendqueue]
self.sendqueue = []

def Send(self, data):
self.sendqueue.append(dumps(data) + self.endchars)

def handle_connect(self):
if hasattr(self, "Connected"):
self.Connected()
else:
print "Unhandled Connected()"

def handle_error(self):
try:
self.close()
except:
pass
if hasattr(self, "Error"):
self.Error(sys.exc_info()[1])
else:
asynchat.async_chat.handle_error(self)

def handle_expt(self):
pass

def handle_close(self):
if hasattr(self, "Close"):
self.Close()
asynchat.async_chat.handle_close(self)

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