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8f6090c
Finished Project Proposal
Mar 3, 2018
487a6bf
Creating Test Notebook to Play with Code
Mar 3, 2018
10b9bcd
Added function that converted game coordinates to pixels
Mar 4, 2018
4544012
Update
Mar 4, 2018
a739223
Got position object somewhat working.
Mar 5, 2018
8333931
We can move a little square around now. It still doesn't jump correct…
Mar 6, 2018
9818fd2
The blue square doesn't slide right and left uncontrolled now. Jumpin…
Mar 6, 2018
55d08d7
The movement code is basically working!
Mar 6, 2018
4fba091
Movement Code Update
Mar 6, 2018
7cde724
Made platform appear
Mar 6, 2018
4adbc00
Always pops up to highest floor.
Mar 6, 2018
5fe6d22
Everything works. Adding wall collision code next.
Mar 6, 2018
dfd05ed
Bug where jumps end up inside blocks
Mar 7, 2018
c41cec8
Added in blue sky/
Mar 7, 2018
ab1734e
The blocks look pretty
Mar 9, 2018
d0c6aac
Adding texture file
Mar 9, 2018
10d33fa
Added badbread rectangle.
Mar 9, 2018
e5f58eb
Added Position Labels to Blocks
Mar 12, 2018
9fb3345
Can make milk appear in item inventory
Mar 13, 2018
d7d116e
Item bar not in right place. Next step is to look at xy_position func…
Mar 13, 2018
bb37a4a
Fixed item bar position for milk.
Mar 13, 2018
688509b
Badbreads are animated.
Mar 13, 2018
fb59fe1
Making Sprite Animation
Mar 14, 2018
25e930b
The animation works!
Mar 14, 2018
18f3da8
Platforms in place. Weird phantom platform though.
Mar 15, 2018
72dc096
Collision Works
Mar 15, 2018
8662eb1
Title Screen finished.
Mar 15, 2018
5244cde
Jump Sound workinh
Mar 15, 2018
6a85211
Adding end game stuff
Mar 16, 2018
0474f49
The aww sound effect repeats itself and sounds like demonic children.
Mar 16, 2018
2dde9c7
Added SFX
Mar 16, 2018
34bef6d
Adding all - attempt #1
Mar 16, 2018
b4d996a
Adding WriteUp
Mar 16, 2018
a81ae82
Updated ReadMe
Mar 16, 2018
2ddf659
Renamed the PygameTest File
Mar 19, 2018
3148bf7
Delete EggWorldFinal.ipynb
Mar 19, 2018
00bad90
Added some DocStrings
Mar 19, 2018
2f79efe
Deleted a badly named file Merge branch 'master' of https://github.co…
Mar 19, 2018
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Binary file added Birdy Game.ttf
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Binary file added Boing.ogg
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1,052 changes: 1,052 additions & 0 deletions EggWorld.ipynb

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Binary file added EggrikaSpriteSheet.png
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Binary file added Milk.png
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Binary file added Project 4 Write Up.pdf
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57 changes: 57 additions & 0 deletions ProjectProposal.ipynb
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{
"cells": [
{
"cell_type": "markdown",
"metadata": {},
"source": [
"Your proposal document should address:\n",
"\n",
"What is the main idea of your project? What topics will you explore and what will you generate? What is your minimum viable product? What is a stretch goal?\n",
"What are your learning goals for this project (for each member)?\n",
"What libraries are you planning to use? (if you don’t know enough yet, please outline how you will decide this question during the beginning phase of the project).\n",
"What do you plan to accomplish by the mid-project check-in? (See below for some generic goals; edit to suit your particular project)\n",
"What do you view as the biggest risks to you being successful on this project?\n"
]
},
{
"cell_type": "markdown",
"metadata": {},
"source": [
"________________________________________________________________\n",
"\n",
"Main Idea: Scrolling world game (think simplified Super Mario Bros)\n",
"Minimal Viable Product: Game with platforms and ground to jump/move around. Ends when reach finish line. \n",
"Stretch goal: Good graphics, sprite animation, many types of platforms, moving enemies, multiple outcomes\n",
"\n",
"Learning goals:\n",
"\n",
"Both of us have used Pygame before. Chase's learning goal is to better understand how to better optimize and simplify the code. Erika's goal is similar; she also wants to understand Github a little better. \n",
"\n",
"We hope to have a better idea of the scope of our project (MVP vs stretch goal) by out mid-project check_in.\n",
"\n",
"We think our biggest risk is getting caught up in coding problems and running out of time. "
]
}
],
"metadata": {
"kernelspec": {
"display_name": "Python 3",
"language": "python",
"name": "python3"
},
"language_info": {
"codemirror_mode": {
"name": "ipython",
"version": 3
},
"file_extension": ".py",
"mimetype": "text/x-python",
"name": "python",
"nbconvert_exporter": "python",
"pygments_lexer": "ipython3",
"version": "3.6.3"
}
},
"nbformat": 4,
"nbformat_minor": 2
}
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